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Murder Mystery 2 · 5 min read · Updated Aug 16, 2026

First ten rounds without inting

Innocent pathing, sheriff trigger discipline, murderer patience.

Round 1–3: learn one map’s loops. You cannot outplay a knife in a corridor you have never seen.

Round 4–7: if you get sheriff, hold the shot until you see the knife or a very obvious chase. Misses are not “unlucky.” They are the round.

Round 8–10: if you get murderer, take one isolated player. Do not take the guy standing in the lobby with four friends watching.

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